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Name Element Types Size Leader Skill Skill Combo Skill Combo In Chapters
< 2 3 4 5 6 >
Light God Claara 
Light Healer, Divine, Spell Caster 12 Increases the REC of Spell Caster heroes by +120%. Heals all allies 140 HP each turn for 5 turns. Changes all cards to Light element. 232 H11-5
Supreme Light Claara 
Light Healer, Divine, Spell Caster 19 Increases the REC of Spell Caster heroes by +160%. Heals all allies 160 HP each turn for 5 turns. Changes all cards to Light element. 232
Advocate Yin 
Dark Spell Caster 1 Increase the ATK of Spell Caster heroes by +25% ATK x3.0 Dark attack with 50% of damage gained as HP Both heroes combined REC x35.0 Fire attack on single enemy with 60% chance to weaken for 4 turns. 91 5-All,6-5
Head Advocate Yin 
Dark Spell Caster 3 Increases the ATK of Spell Caster heroes by +35%. ATK x4.0 Dark attack with 50% of damamge gained as HP. Both heroes combined REC x35.0 Fire attack on single enemy with 60% chance to weaken for 4 turns. 91 5-2,10-All,12-2,12-4,N5-All,N6-5
Magistrate Yin 
Dark Spell Caster 6 Increases the ATK of Spell Caster heroes by +45%. ATK x4.0 Dark attack with 50% of damamge gained as HP. Both heroes combined REC x35.0 Fire attack on single enemy with 60% chance to weaken for 4 turns. 91 13-All,15-3,17-All,18-2,N5-1,N10-All,N12-2,N12-4,H3-1
Forest Guardian Tapio 
Earth Ranged, Armored 5 Increases the ATK of Earth heroes by +40%. ATK x12.0 Earth attack on single enemy with 100% chance to inflict Malady for 5 turns. Both heroes combined ATK x15.0 Earth attack on single enemy and reduce ATK 80% for 5 turns. 242 7-5
Forest King Tapio 
Earth Ranged, Armored 9 Increase the ATK of Earth heroes by +60%. ATK x14.0 Earth attack on single enemy with 100% chance to inflict Malady for 6 turns. Both heroes combined ATK x15.0 Earth attack on single enemy and reduce ATK 80% for 5 turns. 242 N7-5,H7-5
Forest God Tapio 
Earth Ranged, Armored, Divine 14 Increases the ATK of Earth heroes by +80%. ATK x16.0 Earth attack on single enemy with 100% chance to inflict Malady for 7 turns. Both heroes combined ATK x15.0 Earth attack on single enemy and reduce ATK 80% for 5 turns. 242
Half-Sack Conrad 
Fire Melee 6 Increases the DEF of Fire heroes x3. DEF x12.0 Fire area attack with 30% chance to stun for 2 turns. Both heroes combined DEF x28.0 Fire attack on single enemy and reduce ATK 100% for 3 turns. 180 8-5
Hammerer Conrad 
Fire Melee 9 Increases the DEF of Fire heroes x3.5. DEF x14.0 Fire area attack with 35% chance to stun for 2 turns. Both heroes combined DEF x28.0 Fire attack on single enemy and reduce ATK 100% for 3 turns. 180 N8-5
Fire Hammer Conrad 
Fire Melee 14 Increases the DEF of Fire heroes x4. DEF x16.0 Fire area attack with 40% chance to stun for 2 turns. Both heroes combined DEF x28.0 Fire attack on single enemy and reduce ATK 100% for 3 turns. 180 H8-5
Merman 
Water Melee 5 Increases the HP of all heroes by +30%. All allies +1 skill energy. Clears stat-lowering effects. DEF x4 for next 5 turns. 240 N14-All,1-2H,N16-All,N18-3,N18-4,H1-2
Elder Merman 
Water Melee 8 Increases the HP of all heroes by +40%. All allies +2 skill energy. Clears stat-lowering effects. DEF x4 for next 5 turns. 240 14-2,N14-2
Treant 
Earth Melee, Magical 5 Increases the DEF of Armored heroes by +100%. Shields all allies with DEF x4.0 for 5 turns and removes poison. Clears stat-lowering effects. DEF x4 for next 5 turns. 99 14-All,15-All,18-1,18-3,N14-All,N18-1,N18-3,H2-2
Ent 
Earth Melee, Magical 8 Increases the DEF of Armored heroes by +150%. Shields all allies with DEF x4.5 for 5 turns and removes poison. Clears stat-lowering effects. DEF x4 for next 5 turns. 99 14-2,N14-2,H7-1,H8-2
Imp 
Fire Spell Caster, Magical 5 21 will also give Spell Caster heroes 2 extra skill energy. Inflicts area Burn. Both heroes combined REC x35.0 Fire attack on single enemy with 60% chance to weaken for 4 turns. 78 13-All,15-All,16-1,18-2,18-5,N13-All,H4-3
Fire Fiend 
Fire Spell Caster, Magical 8 21 will also give Spell Caster heroes 3 extra skill energy. Inflicts area burn. Both heroes combined REC x35.0 Fire attack on single enemy with 60% chance to weaken for 4 turns. 78 13-1,15-1,N15-All,N18-2,N18-5,H3-1,H8-1,H10-2
Golem Tiny 
Water Melee, Magical 4 Increases the DEF of Water heroes x3. Allies DEF x4 for next 3 turns. Skill energy +3. 155 9-All,12-2,12-5
Snow Golem Tiny 
Water Melee, Magical 7 Increases the DEF of Water heroes x3.5. Allies DEF x4 for next 6 turns. Skill energy +3. 155 14-All,15-2,16-All,18-3,18-4.N6-1,N6-4,N9-All,N12-2,N12-5,H1-2,H1-3,H1-4
Snow Goliath Tiny 
Water Melee, Magical 10 Increases the DEF of Water heroes x4. Allies DEF x4 for next 6 turns. Skill energy +3. 155 N9-1,H9-2,H9-3,H9-4,H9-5,H12-2,H12-5
Torsten 
Light Melee, Mechanical, Armored 5 Increases the DEF of Armored heroes by +50% DEF x20.0 Light attack on single enemy and removes stat buffs. Removes poison, burn and corrupt. Shields all allies with both heroes DEF x5.0 for 5 turns. 189 11-All,12-3,12-5,N6-2,N6-3,N6-5,N11-All,N12-3,N12-5
Ironglove Torsten 
Light Melee, Mechanical, Armored 8 Increases the DEF of Armored heroes x2. DEF x23.0 Light attack on single enemy and removes stat buffs. Removes poison, burn and corrupt. Shields all allies with both heroes DEF x5.0 for 5 turns. 189 11-3,H4-2,H4-3,H4-4,H6-2,H6-3,H6-5
Steelglove Torsten 
Light Melee, Mechanical, Armored 12 Increases the DEF of Armored heroes x2.5 DEF x26 Light attack on single enemy and removes stat buffs. Removes poison, burn and corrupt. Shields all allies with both heroes DEF x5.0 for 5 turns. 189 N11-3,H11-All,H12-3,H12-4
Doctor Froglicker 
Earth Healer, Magical, Spell Caster 3 Increases the HP of Earth heroes by +40%. Heals all allies 30 HP each turn for 5 turns and Buff stats 20% for 4 turns. Clears stat-lowering effects. DEF x4 for next 5 turns. 89 7-All,12-1,12-4,12-1,12-4,N6-2,N6-4
Witch Doctor Froglicker 
Earth Healer, Magical, Spell Caster 6 Increases the HP of Earth heroes by +60%. Heals all allies 60 HP each turn for 5 turns and Buff stats 30% for 4 turns. Clears stat-lowering effects. DEF x4 for next 5 turns. 89 7-2,14-All,15-All,18-1,18-3,N7-All,N12-4,H2-2,H2-3,H2-4,H4-4