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Name Element Types Size Leader Skill Skill Combo Skill Combo In Chapters
1 2 3 4 5 >
Water Blop
Water Melee 1 1-All,3-All,6-1, 6-4
Earth Blop
Earth Melee 1 1-All,2-All,6-2, 6-4
Fire Blop 
Fire Melee 1 2-All,3-All,6-1, 6-3
Light Blop 
Light Melee 1 4-All,5-All,6-2, 6-3, 6-5
Dark Blop 
Dark Melee 1 4-All,5-All,6-5
Blue Goblin 
Water Melee 1 Increases the ATK of Melee heroes by +25%. All allies +1 skill energy. Spawns joker card which triggers instant 21. 29,32 1-All,2-4,3-3, 6-1, 6-4,9-All,12-2,12-5,N1-All
Green Goblin 
Earth Melee 1 Increases the ATK of Melee heroes by +25%. All allies +1 skill energy. Spawns joker card which triggers instant 21. 26,32 2-All,3-4,6-2, 6-4,N2-All
Red Goblin 
Fire Melee 1 Increases the ATK of Melee heroes by +25%. All allies +1 skill energy. Spawns joker card which triggers instant 21. 26,29 2-3,3-All,6-1, 6-3,N3-All
River Troll 
Water Melee 1 21 will also give Melee heroes ATK +50% for 1 turn. DEF x2.5 to all heroes for 3 turns. Spawns joker card which triggers instant 21. 38,41 1-3,1-4,6-1, 6-4, 7-1, 7-2, 7-3,9-All,12-2,12-5
Stone Troll 
Earth Melee 1 21 will also give Melee heroes ATK +50% for 1 turn. REC x3 to all heroes for 3 turns. Spawns joker card which triggers instant 21. 35,41 2-2,2-3,2-4, 6-2, 6-4
Fire Troll 
Fire Melee 1 21 will also give Melee heroes ATK +50% for 1 turn. ATK x1.5 to all heroes for 2 turns. Spawns joker card which triggers instant 21. 35,38 3-2,3-3,3-4, 6-1, 6-3
Healer Amelia 
Water Healer, Magical, Flying, Spell Caster 1 Increases the HP of Healer heroes by +20%. Heals all allies 60 HP each turn for 5 turns. Heals all allies 300 HP. Buff stats 30% for 4 turns. 47 1-2,1-3,1-4, 6-1, 6-4,9-All,12-2,12-5
Druid Myrna 
Earth Healer, Spell Caster 1 21 will also give all heroes REC x2.5 for 5 turns. Removes stat debuffs. REC x2 for next 3 turns. Heals all allies 300 HP. Buff stats 30% for 4 turns. 44 2-2,2-3,2-4, 6-2, 6-4, 7-All
Archer Lisa 
Fire Ranged 1 Increases the ATK of all heroes by +20%. ATK x9.0 Fire area attack with 50% chance to reduce target DEF to zero for 2 turns Both heroes combined REC x20.0 Light attack on area with 60% chance to burn for 3 turns. 56 3-2,3-3,3-4, 6-1, 6-3
Skeleton 
Dark Melee, Undead, Armored 1 Increases the DEF of Armored heroes by +50% Inflict Decay on the enemy for 2 turns. Both heroes combined ATK x10.0 Dark area attack with 60% chance to burn for 3 turns. 157 5-All,6-3,6-5
Acolyte Elsa 
Light Healer, Spell Caster 1 21 will also give all heroes REC x 3 for 5 turns. Heals all allies 60 HP each turn for 5 turns. Both heroes combined REC x20.0 Light attack on area with 60% chance to burn for 3 turns. 50 4-1,4-3,4-4, 6-2, 6-3, 6-5
Unicorn 
Light Spell Caster, Magical 1 Increases the ATK of Magical heroes by +25%. Spawns Ace card with Light element. Three heroes combined ATK x10.0 Light attack on area with 60% chance to corrupt. 67,70 4-2,4-3, 4-4, 6-2, 6-3, 6-5
Fallen Unicorn 
Dark Spell Caster, Magical 1 21 will also give all heroes ATK +30% for 1 turn. Spawns Ace card with Dark element. Three heroes combined ATK x10.0 Light attack on area with 60% chance to corrupt. 64,70 5-2,5-3,5-4, 6-5
Griffin 
Light Melee, Flying 1 21 will also give all heroes 2 extra skill energy. ATK x3.5 buff to the hero itself for 4 turns. Three heroes combined ATK x10.0 Light attack on area with 60% chance to corrupt. 64,67 4-2,4-3,4-4, 6-2, 6-3, 6-5
Advocate Yin 
Dark Spell Caster 1 Increase the ATK of Spell Caster heroes by +25% ATK x3.0 Dark attack with 50% of damage gained as HP Both heroes combined REC x35.0 Fire attack on single enemy with 60% chance to weaken for 4 turns. 91 5-All,6-5
Mage Henrich
Water Spell Caster 2 Increase the ATK of Water heroes by +40% REC x16.0 Water area attack. Changes all cards to Water element. 223
Adela
Earth Melee, Armored 2 Increase the DEF of Earth heroes x3. Shields DEF x3.0 for 5 turns. Changes all cards to Earth element. 226
Mage Eldric
Fire Spell Caster 2 Increases the ATK of Fire heroes by +40%. REC x27.0 Fire attack on single enemy. Changes all cards to Fire element. 229
Mage Wilfred 
Dark Spell Caster 2 Immune to Silence. 25% chance to counter Light damage with Dark (5x damage taken). Ignores defense. REC x16.0 Dark area attack with 25% chance to corrupt. Changes all cards to Dark element. 235
Mage Claara 
Light Healer, Spell Caster 2 Increase the REC of Spell Caster heroes by +80% Heals all allies 80 HP each turn for 5 turns. Changes all cards to Light element. 232